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The biggest barrier to pupils' enjoyment of Science? The language. Simple fact - pupils need to learn more subject-specific words at KS3 Science than are needed when taking GCSE French. The majority of these resources are aimed at familiarising pupils with the arcane lexicon of Science using engaging word games.

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The biggest barrier to pupils' enjoyment of Science? The language. Simple fact - pupils need to learn more subject-specific words at KS3 Science than are needed when taking GCSE French. The majority of these resources are aimed at familiarising pupils with the arcane lexicon of Science using engaging word games.
Ideas for word games
Wordy WIlliamWordy WIlliam

Ideas for word games

(5)
Myriad ideas for involving pupils with language and vocabulary of science, that should lead to an improvement in literacy skills and increase engagement with learning.
Rock cycle diagram & games
Wordy WIlliamWordy WIlliam

Rock cycle diagram & games

(0)
A file of diagrams showing the rock cycle, a word search with clues, and several paper-based games that help pupils become familiar with a couple of dozen of the relevant vocabulary.
Progress in Science -  biomes
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Progress in Science - biomes

(0)
Individual sheets are given for ten different biomes, each sheet asks he pupils to research the climate, and the way that animals and plants are adapted to the environment; finishing with using changes to the biome as evidence of climate change
Water cycle file
Wordy WIlliamWordy WIlliam

Water cycle file

(0)
The Water -cycle-games file is a 39 page pdf that includes diagrams of the water cycle (coloured and photocopiable), word searches, and cutout-and-match activities(making boxes, flowers, fortune-folding) that encourage learners to master the 50 relevant to the water cycle (a list of 50 words is included). The tag-game file is a physically fun game that encourages pupils to add labels to a diagram of the water cycle.
Progress in Science - making thermometers
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Progress in Science - making thermometers

(0)
A two-part project (could be used independently); first is a tag game that maps over a dozen scientists onto a two millennia timeline in order to show that measuring temperature is a work in progress. Second is stimulus material that encourages pupils to learn more about four of the most famous scientists, their lives, the society in which they lived and other inventions they developed.
Demonstrating day & night
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Demonstrating day & night

(0)
A kinesthetic game for demonstrating that although the sunlight will always hit one face of the Earth, the rotation of the Earth will give the appearance of sun rise and sun set.